Having recently dismissed two projects for being silly ideas, The Great Deceiver has... created a new project. This seems to go back to an ancient argument between TheRealLurlock and TGD that partially concerned how the Quest Header template should be used. I can't find that discussion now so if anyone can supply a link, that would be great.
There's a relationship to be drawn between the age of a game and the quality of the UESP pages related to it. Mark game age on the X axis and quality on the Y, and then starting from a low base, the line rises to a peak with Morrowind and then trails off towards the Oblivion/SI end. There's an obvious reason for this, which is that the old games have nobody playing them and their content dates back to the pre-wiki days of UESP, while the Oblivion pages are infested by 12 year olds adding their favourite tips, however pointless they may be.
Morrowind is at the top of the quality scale because most of the content for the game was added after the site went wiki, but before all the children got involved. This tends to mean that most of the content is just as it should be - sparse, but accurate. People can find what they want without being drowned out by trivia. The only problem is that it's all been so sparse that useful information hasn't been added. It looks like this project might be a good way to fill in the major gaps.
Compare this to the silly "Add Far Too Much Fucking Information To The Oblivion NPC Pages Project" or OBNPCRP as its disciples call it. There's a line to be drawn between too much and too little information, but I would rather see things fall on the Morrowind side of that line.
Sunday, 12 December 2010
Thursday, 9 December 2010
New Patroller Vote
It looks like we will be getting a new patroller some time soon. Brf was nominated by TGD a few hours ago and already has 6 support votes so I doubt this ones going to end in defeat. From what I've seen, Brf looks like he'll be a good addition so I'm not going to argue with this one.
Tuesday, 30 November 2010
Nickname for Timenn
Okay, I alphabetised the list of nicknames mentioned in the previous post, but this serves to highlight one omission: I don't have a name for Timenn.
I'm going to give him the name Mary Jane (He's from the Netherlands - see the items section on this page and work it out) for now. Please comment or email uespwatch@gmail.com with better suggestions.
I'm going to give him the name Mary Jane (He's from the Netherlands - see the items section on this page and work it out) for now. Please comment or email uespwatch@gmail.com with better suggestions.
Monday, 29 November 2010
List of Nicknames
In the absence of anything interesting happening on the site, I've created a list of the nicknames I use. It should show up on the left from now on.
Don't get me wrong - it's good that things have quietened down. No more Elliot the Banned, Obnoxious and Thick, no more Rawtwat the Vicious, no more ^CEshe^V. Even the Queen of Trolls and Whining Little Bitch seem to have disappeared. Isn't life nice without that lot? Now the good editors can get on with improving content, adding new content and generally improving the site. That's the way it should be.
I'll be keeping an eye on things but hopefully 2011 will be a nicer year... unless the trolls come back with TESV.
Don't get me wrong - it's good that things have quietened down. No more Elliot the Banned, Obnoxious and Thick, no more Rawtwat the Vicious, no more ^CEshe^V. Even the Queen of Trolls and Whining Little Bitch seem to have disappeared. Isn't life nice without that lot? Now the good editors can get on with improving content, adding new content and generally improving the site. That's the way it should be.
I'll be keeping an eye on things but hopefully 2011 will be a nicer year... unless the trolls come back with TESV.
Sunday, 26 September 2010
Go away, morons
There's been a spate of morons posting comments in the mistaken belief they are being amusing. They're apparently too stupid to notice that their comments aren't appearing. The reason for that is that comment moderation is on for posts over 7 days old, mainly so I can spot when people post things. I've now turned it on for all posts so that we won't be bothered by them. Hopefully, their mommies will call them in for tea soon so I can go back to allowing unmoderated comments to be posted.
Sunday, 5 September 2010
Roleplaying
The Roleplaying articles on UESP have been the subject of many attempts at cleanup in the past. Southern Belle gave it a try some time ago, and Arch-Mage Matt has had another go recently. Currently there is a huge, huge, huge clusterfuck going on about the subject. Although there's plenty of chaos on this subject, there isn't any hypocrisy so I hadn't intended to write about it, but having received a couple of emails asking what I thought, I decided to chuck my hat into the ring and offer my views.
The important thing to remember is that the games in the TES series are Role-playing games. Even the early games contained RPG elements, but it was only when Morrowind and Oblivion appeared that you could honestly claim to have a fully open game. It is therefore only natural that people want to write about their roleplaying ideas and their experiences. I don't think anybody disagrees with what I've said so far.
The problem comes with how the information should be presented and how much information should be included. Let's say you want to live as a farmer. Obviously you need to live on or close to some farmland. Should a roleplay give that tip alone, or should it specify a farm? A farmer will obviously need to harvest ingredients, but should a roleplay specify how and when or simply mention the idea? Almost all the existing roleplays specify classes, birthsigns and skills. Are these genuinely required for a roleplay?
Why should roleplays be so prescriptive? Why does a mage have to be a Breton or an Altmer? There might only be one relevant orc in the mages guild but why does that mean nobody playing a mage can be an orc? You may not get many Bosmer as fighters, but why not make the fight against adversity part of your character's backstory?
The best idea I saw in the debate so far was one that said Roleplays should be one or two lines. Farmer would be something like "Tend your crops and fight off wild creatures to guarantee a harvest. Take your produce to town and sell it for the supplies you need" rather than a huge list of crap that is of no relevance.
Yes, TES is a roleplaying series so UESP should have roleplaying articles. On the other hand, anybody that needs to have the hand of their imagination held to the extent that the current articles encourage really shouldn't be trying to play a roleplaying game at all.
So what do I think? I think the system under vote at the moment will be a disaster. Either people will ignore it or use it wrongly and the site will end up where it is now after a week's worth of pointless discussion. I think a system of one or two line roleplays is the way to go.
Now, can I go back to insulting Elliot please? :-)
The important thing to remember is that the games in the TES series are Role-playing games. Even the early games contained RPG elements, but it was only when Morrowind and Oblivion appeared that you could honestly claim to have a fully open game. It is therefore only natural that people want to write about their roleplaying ideas and their experiences. I don't think anybody disagrees with what I've said so far.
The problem comes with how the information should be presented and how much information should be included. Let's say you want to live as a farmer. Obviously you need to live on or close to some farmland. Should a roleplay give that tip alone, or should it specify a farm? A farmer will obviously need to harvest ingredients, but should a roleplay specify how and when or simply mention the idea? Almost all the existing roleplays specify classes, birthsigns and skills. Are these genuinely required for a roleplay?
Why should roleplays be so prescriptive? Why does a mage have to be a Breton or an Altmer? There might only be one relevant orc in the mages guild but why does that mean nobody playing a mage can be an orc? You may not get many Bosmer as fighters, but why not make the fight against adversity part of your character's backstory?
The best idea I saw in the debate so far was one that said Roleplays should be one or two lines. Farmer would be something like "Tend your crops and fight off wild creatures to guarantee a harvest. Take your produce to town and sell it for the supplies you need" rather than a huge list of crap that is of no relevance.
Yes, TES is a roleplaying series so UESP should have roleplaying articles. On the other hand, anybody that needs to have the hand of their imagination held to the extent that the current articles encourage really shouldn't be trying to play a roleplaying game at all.
So what do I think? I think the system under vote at the moment will be a disaster. Either people will ignore it or use it wrongly and the site will end up where it is now after a week's worth of pointless discussion. I think a system of one or two line roleplays is the way to go.
Now, can I go back to insulting Elliot please? :-)
Thursday, 2 September 2010
See you in the Spring
Fun times on UESP last night. In the middle of another boring argument between The Great Deceiver and Whining Little Bitch, who should appear but Elliot the Obnoxiously Thick!
Despite having claimed to be "done" with the site, EtOT popped up to deliver what he evidently thought were a few well chosen words about TGD, in a post so transparently trollworthy that not one, not two, not three, but four different editors removed it. EtOT's edit warring led to WLB warning him, which of course, EtOT removed. WLB reinstated the warning with section protection, so EtOT did some whining of his own and had the gall to warn TGD for edit warring, twice - a warning removed first by TGD himself, then by Corevette789. At this point, Herschel stepped in and blocked EtOT for six - count them! - six months, with an email and talk page ban to go with it.
The message should be clear to you, EtOT (and I know you still read this): you are not wanted on UESP. In one evening, you managed to piss off SerCenKing, TheAlbinoOrc, Arch Mage Matt, Rpeh, RobinHood70, Corevette789 and Krusty.FiveFour patrollers and an admin. That's pretty good going even for you.
See you in March. I'm sure everybody on UESP will have a happy Christmas / Hanukkah / whatever knowing you won't be anywhere near the site.
Despite having claimed to be "done" with the site, EtOT popped up to deliver what he evidently thought were a few well chosen words about TGD, in a post so transparently trollworthy that not one, not two, not three, but four different editors removed it. EtOT's edit warring led to WLB warning him, which of course, EtOT removed. WLB reinstated the warning with section protection, so EtOT did some whining of his own and had the gall to warn TGD for edit warring, twice - a warning removed first by TGD himself, then by Corevette789. At this point, Herschel stepped in and blocked EtOT for six - count them! - six months, with an email and talk page ban to go with it.
The message should be clear to you, EtOT (and I know you still read this): you are not wanted on UESP. In one evening, you managed to piss off SerCenKing, TheAlbinoOrc, Arch Mage Matt, Rpeh, RobinHood70, Corevette789 and Krusty.
See you in March. I'm sure everybody on UESP will have a happy Christmas / Hanukkah / whatever knowing you won't be anywhere near the site.
Labels:
Arch Mage Matt,
Corevette789,
Elliot,
Krusty,
robinhood70,
rpeh,
SerCenKing,
TheAlbinoOrc
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